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Metaxis and liminality

“In the time of chimpanzees I was a monkey”

Just as I began to write this blog I experienced an excellent example of Metaxis – I’m sitting in the local car servicing garage, in the waiting room, but absorbed in what I’m doing. My sense of presence is removed from my immediate surroundings, my mind is entirely within the online environment, and then Beck (Loser) starts playing on the radio. Straight away I’m pulled out of what I’m doing and (3-2-1) I’m back in the room. It’s that good a song. And appropriately the garage is called In ‘n’ Out. And now it’s Guns and Roses (Sweet Child of Mine). This will take a while.

Liminality is a word that’s banded around a lot, and sometimes I’m not entirely sure people have a grip on what it is. It’s a word that starts in discussions of the theatre and has been adopted more generally by anthropologists, and has made its way into education. The limen is the edge of the stage, it’s the threshold that separates the world of the performers and the world of the audience. Liminality is then the experience of transition between two spaces. In a theatre the edge between make-believe and reality is an obvious one; there’s also an important transition between outside and inside the theatre.

“Where do we go now?”

It’s different from an interstitial space however. Interstitial is between two other spaces, true, and is unallocated, so opens up a range of possibilities. The BLTC conference is largely constructed around interstitial spaces. Corridors, bridges, studio workspaces, dining rooms, without the rules of regular spaces, other things can happen.

The learning commons type of learning environments work like interstitial spaces, they’re neither formal nor informal spaces, they’re institutional but also personal. In Oldenberg’s typology they’re both second and third places – so two-and-a-halfth spaces.

Liminal spaces describe something different than just this interstiality … interstitialness … interstitial nature. The world of the stage isn’t like the regular world. It has a narrative.

damn the Stones are on … there will be another intermission

The people on it are supposed to be people other than who they appear to be. They’re not the two actors off the X-Men movies, they’re Estragon and Vladimir, for example. To engage properly with the space requires a willing suspension of disbelief, or rather (I’d suggest) an engagement of belief.

“I saw her today at the reception”

It’s not just theatre and it’s not just space either. We’ve seen in this blog entry how music can create a separate world within another one. There can be a moment of liminality, a transition from one world to another, anywhere. I can be sitting in a room but not aware of it because the background sound is some bland pop music, and it lulls the senses. I become absorbed in the world of what I’m doing online, it’s just me and you, my audience, and then some familiar strains of a rock track starts up on the radio and I’m pulled out of the world I’m creating, and pulled into the world that the musicians create. I suppose you might not like the Rolling Stones, or Beck, or Guns and Roses (if that’s the case, you might want to check your pulse) and it might not have the same effect. You might be able to sit in the audience of a play and not get drawn into the action because Beckett’s not your thing. Engagement of belief is key.

Other spaces have the same requirement. Ritual spaces, game spaces, sports arenas. Other media create the same transition within a space, books, TV, (with narrative media it’s called the diegetic effect). You cross that limen and you’re somewhere else.

Except you’re not entirely. That’s where metaxis comes in. Your sense of location and presence is a zero sum. The more you leave one world, the more you enter the other, but you can be split between the two to various extents. Sirs Ian and Patrick might be great, but you’re aware of the pressure of the seat in front of you on your knees; you’re absorbed in the stuff you’re writing, but aware that the Cranberries have just started. Or you’re getting wound up because you’ve just landed on Yavin IV for the third time in a row, but it’s only Monopoly so doesn’t *really matter. Not really. Honest.

Virtual worlds depend on engagement of belief to be fully effective as learning environments. For students so located within the physical world, they can’t lose their sense of their surroundings, and so can’t fully engage in the belief in the virtual. I think imagination has something to do with it too. Carrie Heeter calls it the Peter Pan effect, which sums it up nicely.

So why do it if it disadvantages some students? Well one reason is that for those who can experience these liminal spaces as they are meant to be experienced, it can open up new opportunities for interaction, for expression and engagement. If you can stand on the steps of the Theatre of Dionysus, as it was in ancient Greece, and actually feel it, that’s qualitatively different from just looking at a picture. And from personal experience I’d say conveys something more than standing on those steps as it is now (though that’s impressive too).

But also liminality isn’t just about the experience of presence in those spaces, it’s also about all the other things that transform when we’re in those imagination-dependent spaces (which I call 4th places for short – extending Oldenberg’s typlogy by one more). Identity, roles, rules of behaviour, community, all are transfigured by stepping over that limen. Some people would argue that the rationale for creating those spaces is that those things are transformed. Turner talked about the sense of communitas in a theatrical experience, fellowship and agápē are often words to describe the feeling of ritual spaces. Bernard Suits suggested that attending sporting events isn’t really about whether your team scores a goal or not, it’s about that feeling of camaraderie that occurs when the goal is scored. Because metaxis-wise there’s always the small voice at the back of your head that says this God doesn’t really exist, it doesn’t really matter whether my team wins, those two guys aren’t really waiting for Godot, the actual world outside the 4th places  intrudes to some extent but is suppressed to make the space you’re in work properly.

As far as education goes, these spaces can be enormously valuable, but I’d say that we’re still working out how they work, and what they mean. Looking for commonalities between them can also be instructive. They can also be difficult spaces to set up and support, but you know, you can’t always get what you want, but if you try sometimes you might find, you get what you need.

 

 

 

 

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